Cultist Investigation (WIP)
A rookie detective has dug himself too deep into his ongoing investigation. Will he be able to escape and catch the perps, or will he succumb to the darker parts of the universe? [Text Based Adventure]
Uncover the hidden secrets of the occult or send them off before the final hours of the earth dawn on the nearest horizon. Your mission is to apprehend the fiends responsible for Falmouth's disappearances. Choose carefully, cult behavior can drag you down.
If you fail, keep trying. The truth has yet to be uncovered.
Patch Update 1.0.2:
Welcome! In this patch, I switched over to Twine 1 because of its aesthetic possibilities. You'll also notice that you can still download the Twine 2 version. I'll do my best to keep my old patches for players to seek out, but I will not be updating them.
I've decided to start the story a little earlier, to avoid exposition dump.
In my last devlog:
"You'll be getting sounds and music!" - Past Jax
What happened to that?
The music has yet to be composed. Hopefully it will be done in a month, but you gotta keep moving.
Hi! I'm Jax, a budding game developer/game writer looking to break into the business. I wanted to show case the games I'm working on without having the pressure of school breathing down my neck. Here's something I've been working on the past few months.
It's incomplete, it's sloppy, but I wanted to have something out there that I can update until it's finished. I'll try to update different paths as time goes on.
That's where you come in. If you could play the game and tell me where the problems are, I would be glad to work out the bugs.
Thank you for your time, and I hope you have fun.
- Cultist Investigation BETA 2!2 days ago
- New Format - Switching to Twine 17 days ago
- Oh! Dev Vlog Stuff! - Dev Vlog 1 - Cultist Investigation14 days ago
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